Lina Inverse Item Build – DotA Slayer Item Build Guide and Strategy. A renowned Pyromancer roaming the lands, Lina Inverse originally joined the Sentinel for monetary purposes. However, Turned weeks into months, and fighting alongside the many holy warriors with fearless souls inspired her with the responsibility of Protecting the sanctity of the World Tree. With her devastating abilities to summon vaporizing flames, she wreaks havoc Among the enemy ranks. In Situations say, Would she imbue herself with an ultimate fervor, or even call forth a massive beam of lightning Which Is Said to slay Instantly Any single foe. A Most feared enemy of the Scourge, in Mostar unswerving defender of the Sentinel.
Lina Inverse – The Slayer
Range: 625 | Move Speed: 295
Str: 18 + 1.5 | Agi: 16 + 1.5 | Int: 24 + 3.2
Damage: 37 – 55 | HP: 492 | Mana: 312
HP Regen: 0.79 | Mana Regen: 0.97
Attack Speed: 0.68 | Armor: 1
Dragon Slave (D)
A wave of fire That ripples out from Lina Inverse, Causing damage to land units in a line.
Level 100 to 100 damage.
Level 2-170 damage.
Level 3 to 230 damage.
Level 4-280 damage.
Mana Cost: 90 / 105 / 125 / 140
Cooldown: 8.5 seconds
Light Strike Array (T)
Summons a column of flames and damages That Stuns enemies for 1.6 seconds.
Level 1 – Deals 90 damage.
Level 2 – Deals 150 damage.
Level 3 – Deals 210 damage.
Level 4 – Deals 280 damage.
• Effect is delayed 0.5 seconds.
Mana Cost: 90 / 100 / 110 / 125
Cooldown: 7 seconds
Fiery Soul (F)
Grants you attack and movement speed bonus Each time you cast a spell. Stacks with itself. Lasts 7 seconds.
Level 1 – 30% IAS, 2% MS
Level 2 – 40% IAS, 3% MS
Level 3 – 50% IAS, 4% MS
Level 4 – 60% IAS, 5% MS
• Duration refreshes Each time a spell is cast.
• Most at Stacks 3 times.
• Using items does not trigger Fiery Soul.
Mana Cost: N / A
Cooldown: N / A
Laguna Blade (G)
Fires of bolt of lightning at a single target, dealing critical damage.
Level 1 – Deals 450 (600 *) damage.
Level 2 – Deals 675 (925 *) damage.
Level 3 – Deals 950 (1250 *) damage.
Mana Cost: 280 / 420 / 680
Cooldown: 120 / 90 / 55 seconds
• Can be improved by Aghanim’s Scepter (* shows the improved values).
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